Teacher – Computer Information Systems
Aug 2024 – Present
- Department Leadership & Curriculum Development
- Sole architect and instructor for comprehensive CIS curriculum serving 15–25 students per course across specialized domains
- Game Development
- Intro to Programming
- AI use, intro to prompt engineering
- Networking
- Web Development
- Designed and implemented complete hands-on Networking program featuring live infrastructure builds: students progress from physical cable termination and hardware installation through cloud platform management, gaining industry-applicable technical skills
- Continuing dual-credit partnerships with College of DuPage in Intro to Programming and Game Development, enabling students to earn college credit while in high school
- Developed project-based assessment model emphasizing code quality, functionality, and problem-solving over traditional testing; students demonstrate mastery through working applications and capstone projects
- Sole architect and instructor for comprehensive CIS curriculum serving 15–25 students per course across specialized domains
- Student Outcomes & Engagement
- Guide students across all skill levels through differentiated, individualized instruction—providing targeted one-on-one mentorship to ensure each student progresses toward personally meaningful goals
- Capstone projects include fully functional game prototypes (scrolling shooters, top-down adventure games with industry-inspired mechanics) showcasing student command of game engines, collision systems, and enemy AI pathfinding
- Offer pathway to optional Web Development certification for students pursuing formal credentials
- Create inclusive learning environment where students explore career interests in computer science with flexibility to pursue or pivot from the field based on aptitude and passion
